2D Fluid Simulation in c++

I have successfully implemented a 2D Fluid simulator using information from Jos Stam’s stable fluids paper and Robert Bridson’s Book ‘Fluid Simulation for Computer Graphics’ (Siggraph course notes that the book is based on is here). x https://youtu.be/Lyl-IN35cvc It currently does basic boundary condition on a MAC Grid, Semi-Lagrangian Advection, MackCormack Advection, BFECC Advection with … Read more