- Modern OpenGL: Part 12 Model, View and Projection Shader Transformations
- Modern OpenGL: Part 13 Element Buffers
- Modern OpenGL: Part 14 Textures
- Modern OpenGL: Part 15 Basic Diffuse Lighting
- Modern OpenGL: Part 16 Multiple Textures
- Modern OpenGL: Part 17 Texture Arrays
- Modern OpenGL: Part 18 – Draw Indirect
- Modern OpenGL: Part 19 – Indirect Indexing into Attribute Buffers