These are amazon affilliate links that will take you to the place where you can purchase them and I will earn a small commission…
Graphics APIs
OpenGL
Learn OpenGL: Learn modern OpenGL graphics programming in a step-by-step fashion – Joey de Vries (US) (UK)
OpenGL Programming Guide: The Official Guide to Learning OpenGL, Version 4.5 with SPIR-V (US) (UK)
OpenGL Superbible: Comprehensive Tutorial and Reference (US) (UK)
Rendering
Real-Time Rendering, Fourth Edition (US) (UK)
Physically Based Rendering: From Theory to Implementation (US) (UK)
Physically Based Simulation and Animation
Fluid Simulation
Fluid Simulation for Computer Graphics – Robert Bridson (US) (UK)
Fluid Engine Development – Doyub Kim (US) (UK)
The Art of Fluid Animation – Jos Stam (US) (UK)
General Simulation
Foundations of Physically Based Modeling and Animation – (US) (UK)
Game Physics Engine Development – Ian Millington (US) (UK)
3D Mathematics
Mathematics for 3D Game Programming and Computer Graphics, Third Edition (US) (UK)
3D Math Primer for Graphics and Game Development (US) (UK)
Essential Mathematics for Games and Interactive Applications (US) (UK)
Fundamentals of Computer Graphics (US) (UK)